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Serious Games for Enhancing Law Enforcement Agencies : From Virtual Reality to Augmented Reality / edited by Babak Akhgar
(Security Informatics and Law Enforcement. ISSN:25238515)
版 | 1st ed. 2019. |
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出版者 | (Cham : Springer International Publishing : Imprint: Springer) |
出版年 | 2019 |
大きさ | XV, 231 p. 43 illus., 36 illus. in color : online resource |
著者標目 | Akhgar, Babak editor SpringerLink (Online service) |
件 名 | LCSH:Game theory LCSH:Telecommunication LCSH:Criminology LCSH:Computer games—Programming LCSH:Security systems FREE:Game Theory FREE:Communications Engineering, Networks FREE:Crime Control and Security FREE:Game Development FREE:Security Science and Technology |
一般注記 | Introduction -- Foundation of Serious Games (SG); Virtual Reality; Augmented Reality; Design and Development of SG; Role VR and AR in Crisis Management; SG for Scenario Planning -- SG Case Studies; SG as LEAs Training Platform; Serious Games Co-Development; Serious Games and LEA’s; Serious Games and First Responders; Business Benefit and ROI on SG; The Future of Serious Games; Conclusion This book provides a comprehensive and practically minded introduction into serious games for law enforcement agencies. Serious games offer wide ranging benefits for law enforcement with applications from professional trainings to command-level decision making to the preparation for crises events. This book explains the conceptual foundations of virtual and augmented reality, gamification and simulation. It further offers practical guidance on the process of serious games development from user requirements elicitation to evaluation. The chapters are intended to provide principles, as well as hands-on knowledge to plan, design, test and apply serious games successfully in a law enforcement environment. A diverse set of case studies showcases the enormous variety that is possible in serious game designs and application areas and offers insights into concrete design decisions, design processes, benefits and challenges. The book is meant for law enforcement professionals interested in commissioning their own serious games as well as game designers interested in collaborative pedagogy and serious games for the law enforcement and security sector HTTP:URL=https://doi.org/10.1007/978-3-030-29926-2 |
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電子ブック | 配架場所 | 資料種別 | 巻 次 | 請求記号 | 状 態 | 予約 | コメント | ISBN | 刷 年 | 利用注記 | 指定図書 | 登録番号 |
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電子ブック | オンライン | 電子ブック |
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Springer eBooks | 9783030299262 |
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電子リソース |
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EB00199959 |
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